Rocket generates production-ready Flutter code from your project. This guide walks you through taking that code to a live listing on the Apple App Store.You will need:
- An Apple Developer account ($99/year)
- A Mac with Xcode installed
- An
.ipabuild of your Flutter app - App Store assets: app name, description, icon, screenshots, and privacy policy
Publishing to the App Store requires Xcode on a Mac. This process is not available in the Rocket mobile app.
Publish your app
Register your app on App Store Connect
Join the Apple Developer Program and register your app in App Store Connect using your bundle ID.
Register on App Store Connect (Flutter docs)
Check your Xcode project settings
Before exporting your
.ipa, confirm your build and signing settings are correct.Review Xcode project settings (Flutter docs)
Upload your build through Xcode
Archive your app and follow Apple’s process for uploading it to App Store Connect and submitting it for review.
Distribute your app through Xcode (Apple docs)
What’s next?
Publish to Google Play
Reach Android users by submitting your app to the Google Play Store.
Sharing vs. stores
Compare distribution options to decide where else to publish.

