Rocket generates production-ready Flutter code from your project. This guide walks you through taking that code to a live listing on the Google Play Store.You will need:
- A Google Play Developer account ($25 one-time fee)
- An Android App Bundle (
.aab) built from your Rocket project - Store listing assets: app name, description, icon, and screenshots
Publishing to Google Play requires building your app using Flutter command-line tools from a computer. This process is not available in the Rocket mobile app.
Publish your app
Create your Google Play Developer account
Go to the Google Play Console, accept the terms, and pay the one-time registration fee.
Set up your Developer Account (Google’s official guide)
Add your app in the Play Console
Create a new app and fill in the basics:
- App name and default language
- App category (game or app)
- Release type and intended users
- Store listing information (description, screenshots, icon)
Set up a new app in Play Console (Google’s official guide)
Build your Android App Bundle
Use Flutter’s official instructions to generate a release-ready
.aab from the code Rocket generated.Build and release an Android app (Flutter docs)
Upload and submit your build
Upload your
.aab to the Play Console, write release notes, and submit through the Production track.Prepare and roll out a release (Google’s official guide)
What’s next?
Publish to Apple App Store
Reach iOS users by submitting your app to the Apple App Store.
Sharing vs. stores
Compare distribution options to decide where else to publish.

