Image and SVG generation are only available on the web browser. They are not supported in the Rocket mobile app.
Image generation vs SVG generation
Two commands, two different use cases.
Use
/Generate Image for photographic, painterly, or rendered visuals.
Use /Generate SVG Illustration for anything that needs to scale, animate, or be adjusted in code.
How to use
Both commands run from the chat panel inside the Build editor.1
Open the screen you want to update
Navigate to the page or screen where you want the visual placed. Both commands are screen-aware and target what is currently open in your preview.
2
Type the command in chat
Type
/Generate Image or /Generate SVG Illustration followed by a description of the visual and where to place it.3
Review and refine
Rocket generates the visual and places it in the specified location. If the result is not quite right, send a follow-up message to adjust it. You do not need to re-run the slash command; plain chat messages work for refinements.
Generate Image
Use this for photographic and rendered visuals: hero banners, product mockups, backgrounds, feature card images, lifestyle shots, and abstract art. Hero and banner images:One clear visual idea per command works best. Combining multiple unrelated ideas in a single prompt often produces mixed results.
Generate SVG Illustration
Use this for scalable graphics: icons, spot illustrations, diagrams, empty states, mascots, animated elements, and decorative shapes. SVG output is clean code you can edit directly. Icons:Writing better prompts
Clear prompts produce better results. Include these three things in every prompt: For images: subject, style, and placement:
For SVGs: style, content, and placement:
Be specific about color and tone:
What’s next?
Visual edit
Click any image to swap, resize, or reposition it in the preview.
Theme
Manage your app’s logo and shared visual assets in one place.
Commands
See the full list of slash commands available in the Build editor.
Chat
Use chat to make broader design changes across your app.

