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Rocket generates production-ready Flutter code that you can publish directly to the Google Play Store. This guide covers every step from creating a developer account to submitting your first release. Before you start:
  • A Google Play Developer account ($25 one-time fee)
  • A Mac or PC with Flutter installed
  • Store listing assets: app name, description, icon, and screenshots
Publishing to Google Play Store requires building your app with Flutter command-line tools on a computer. This process is not available in the Rocket mobile app. If you want to share your app without the store, launch it as a web preview or download an APK for direct testing.

Steps

1

Create your Google Play Developer account

Go to the Google Play Console, accept the terms, and pay the one-time registration fee.

Set up your Developer Account (Google’s official guide)
2

Add your app in the Play Console

Create a new app and fill in the basics: app name and default language, app category (game or app), release type and intended users, and store listing information (description, screenshots, icon).

Set up a new app in Play Console (Google’s official guide)
3

Build your Android App Bundle

Use Flutter’s official instructions to generate a release-ready .aab from the code Rocket generated.

Build and release an Android app (Flutter docs)
4

Upload and submit your build

Upload your .aab to the Play Console, write release notes, and submit through the Production track.

Prepare and roll out a release (Google’s official guide)
5

Manage updates

After launch, push updates or change your app’s visibility at any time from the Play Console.

Manage app updates and visibility (Google’s official guide)

What’s next?

Publish to Apple App Store

Reach iOS users by submitting your app to the Apple App Store.

Sharing vs. app stores

Compare distribution options to decide where else to publish.